Introduction

   This is a WeiDU-based dialog revamp version of the original mod.  Please contact me at Spellhold Studios if you are interested in providing a different translation for this mod.  This is only compatible with BGT-WeiDU and DSotSC v195 or greater & NTotSC v155 or greater.  It can be installed anytime after you have installed NTotSC.  This version will NOT work with BGT-BP and it will not work with BGT-WeiDU if you didn't add TotSC.

   As with many of the other Baldur's Gate players who have previously attempted to play through the original version of NTotSC and failed miserably, I was entirely frustrated with a lack of direction in playing Northern Tales of the Sword Coast, so I decided to go through it and revamp the dialogs, and add numerous triggers and re-translate many of the more confusing "English" translations in order to make them more understandable, and to make it simpler to progress through the many quests provided by this great modification. I'm hopeful that this revamp will provide players with a mod that the player may actually complete, without becoming hopelessly mired in variables that don't get set, or other occurrences that just plain don't make any sense whatsoever.

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Installation

   This mod is in WeiDU format.  To install, unzip the .rar archive to your game folder and double-click on Setup-NTotSCv163.exe.  To uninstall, double-click on Setup-NTotSCv163.exe again and select the Uninstall option.

   DSotSC must also be installed before NTotSC.  This mod also works with BG1NPC and SoBH.

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Walkthrough

§                  Haeball        -        Haeball is looking for two items, a Goblin Bow and the Great Book of Unknowing.  The bow is north of Baldur's Gate in   some woods.  The book's quest requires you to talk to Hasdar in BG.

§                  Wenric                   -        Wenric is the farmer near BG that you clear out the zombies for.  He will tell you about the Field of the Dead, an orc covered area north of BG.

§                  Winorma & Magnad -        Winorma and Magnad are now in BG because some orcs attacked their caravan.  Their children were captured and are now prisoners in the Field of the Dead north of BG.

§                  Yness           -        Yness' husband, Pandris, was captured by orcs.  He can be found in the Field of the Dead.

§                  Northern Citadel     -        Duke Eltan gives you this quest.  You need to go north to the citadel and find out what the problems are.

§                  Welt & Poochy        -        An ogre near the docks wants some rat tails for his dog.  You will find plenty in the sewers.

§                  Shaella         -        A really psycho woman near the Sorcerous Sundries wants you to find a book in the Candlekeep crypts.  You have to talk to her before leaving for Candlekeep since you will have no way to do this later. (Mental Note*** You will run into Shaella masquerading as Elnaedra in the Blade and Stars in an unmodded game. Her dialog has no bearing on the outcome of the Great Book of the Unknowing Quest, so ignore her.)

Spoilers

§                  The key to the desk next to Haebal can be found in a tree on AR9700 (South of Beregost).

§                  Haebal carries the key needed for the crate in his basement.

§                  The orc crypt requires two keys, a rusty dagger and a ring.  Haeball's desk holds the one, Draagis has the other.

§                  The book everyone wants is with the three demons to the south of the Cloudpeaks.   No key is needed.

§                  Charleston Nib will give you a scroll that opens a door at the FireWine Bridge.

§                  The altar in the Northern Citadel requires a key given to you from an ice salamander.  The Salamander wants Draagis dead.

§                  The magic door in the Field of the Dead will open if you have the Holy Symbol of Helm from the altar.

§                  The area of the Cult of the Black Hand (Draagis) will be revealed by talking to Reedrig in Ulgoth's Beard.

§                  Reedrig will not spawn in Ulgoth’s Beard until after you complete Durlag’s Tower and defeat Aec’Letec at the Cult of Baalor in Ulgoth’s Beard.

§                  Reedrig will not arrive at the Beard until you have killed the summoned demon in Ulgoth's Beard.

§                  The mod is complete when you have entered the crypts and defeated the General Ghotal.

                         

Credits

TeamBG for starting all of this.

Aurelinus, Hathor, and the wonderful people at Forgotten Isle (http://www.isle.px.pl/index_eng.htm) who made this mod and then translated it to English.  This is their wonderful work. I hope my updates will sit well with them as well.

Writer: erebusant

Coder: erebusant

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Version history

31 December, 2008 - Version 1.71:

§                  Removed Will’s Flail Fix

§                  Updated Translations

§                  Fixed NTSZYPER.DLG

08 December, 2008 - Version 1.63:

§                  Added Wills Flail fix.

21 August, 2008 - Version 1.62a:

§                  Update to the Italian translation.

29 June, 2008 - Version 1.62:

§                  Added Italian, German & Spanish translations.

8 June, 2008 - Version 1.61:

§                  Initial release in English only.

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