Sorted alphabetically (sort by order in the file)
Effect headers ('fx') occur either as top-level headers (on-equip effects) or as child headers of ability headers ('ab_fx'). Note that the spec for the itm_v1_fx header is hardcoded by SFO to clone the spl_v1_fx header spec.
For readability, 'unusable' flags are listed separately.
Standard keys
Key | Type |
---|---|
adamantine | Boolean |
category | Integer |
cold_iron | Boolean |
conversable | Boolean |
critical_item | Boolean |
cursed | Boolean |
desc_image | String (8 bytes) |
displayable | Boolean |
droppable | Boolean |
enchantment | Integer |
equipped_appearance | String (2 bytes) |
fake_two_handed | Boolean |
forbid_offhand | Boolean |
ground_icon | String (8 bytes) |
icon | String (8 bytes) |
identified_description | Strref |
identified_name | Strref |
left_handed | Boolean |
lore_to_identify | Integer |
magical | Boolean |
max_in_stack | Integer |
min_cha | Integer |
min_con | Integer |
min_dex | Integer |
min_int | Integer |
min_level | Integer |
min_str | Integer |
min_str_ex | Integer |
min_wis | Integer |
not_copyable | Boolean |
off_handed | Boolean |
price | Integer |
proficiency | id lookup (stats) |
silver | Boolean |
toggle_critical_hits | Boolean |
two_handed | Boolean |
undispellable | Boolean |
unidentified_description | Strref |
unidentified_name | Strref |
used_up_item | String (8 bytes) |
weight | Integer |
Usability flags
Key | Type |
---|---|
unusable_abjurer | Boolean |
unusable_archer | Boolean |
unusable_assassin | Boolean |
unusable_avenger | Boolean |
unusable_barbarian | Boolean |
unusable_bard | Boolean |
unusable_beastmaster | Boolean |
unusable_berserker | Boolean |
unusable_blade | Boolean |
unusable_bounty_hunter | Boolean |
unusable_cavalier | Boolean |
unusable_chaotic | Boolean |
unusable_cleric | Boolean |
unusable_cleric_mage | Boolean |
unusable_cleric_of_helm | Boolean |
unusable_cleric_of_lathander | Boolean |
unusable_cleric_of_talos | Boolean |
unusable_cleric_ranger | Boolean |
unusable_cleric_thief | Boolean |
unusable_conjurer | Boolean |
unusable_diviner | Boolean |
unusable_druid | Boolean |
unusable_dwarf | Boolean |
unusable_elf | Boolean |
unusable_enchanter | Boolean |
unusable_evil | Boolean |
unusable_fighter | Boolean |
unusable_fighter_cleric | Boolean |
unusable_fighter_druid | Boolean |
unusable_fighter_mage | Boolean |
unusable_fighter_mage_cleric | Boolean |
unusable_fighter_mage_thief | Boolean |
unusable_fighter_thief | Boolean |
unusable_generalist | Boolean |
unusable_geneutral | Boolean |
unusable_gnome | Boolean |
unusable_good | Boolean |
unusable_half_elf | Boolean |
unusable_half_orc | Boolean |
unusable_halfling | Boolean |
unusable_human | Boolean |
unusable_illusionist | Boolean |
unusable_inquisitor | Boolean |
unusable_invoker | Boolean |
unusable_jester | Boolean |
unusable_kensai | Boolean |
unusable_lawful | Boolean |
unusable_lcneutral | Boolean |
unusable_mage | Boolean |
unusable_mage_thief | Boolean |
unusable_monk | Boolean |
unusable_necromancer | Boolean |
unusable_paladin | Boolean |
unusable_ranger | Boolean |
unusable_shapeshifter | Boolean |
unusable_skald | Boolean |
unusable_stalker | Boolean |
unusable_swashbuckler | Boolean |
unusable_thief | Boolean |
unusable_totemic_druid | Boolean |
unusable_transmuter | Boolean |
unusable_undead_hunter | Boolean |
unusable_wild_mage | Boolean |
unusable_wizard_slayer | Boolean |
Standard keys
Key | Type |
---|---|
add_strength_bonus | Boolean |
alternate_damagebonus | Integer |
alternate_dicenumber | Integer |
alternate_dicesize | Integer |
attack_bonus | Integer |
attack_strength_bonus | Boolean |
backhand | Integer |
break_sanctuary | Boolean |
breakable | Boolean |
bypass_armor | Boolean |
cannot_target_invisible | Boolean |
damage_bonus | Integer |
damage_strength_bonus | Boolean |
damage_type | Lookup (0=None, 1=Piercing, 2=Crushing, 3=Slashing, 4=Missile, 5=Fist, 6=PiercingCrushing, 7=PiercingSlashing, 8=CrushingSlashing, 9=BluntMissile) |
dicenumber | Integer |
dicesize | Integer |
exclusive_effects | Boolean |
hostile | Boolean |
icon | String (8 bytes) |
is_arrow | Integer |
is_bolt | Integer |
is_bullet | Integer |
keen_edge | Boolean |
launcher | Lookup (0=None, 1=Bow, 2=Crossbow, 3=Sling, 40=Spear, 100=ThrowingAxe) |
location | Lookup (0=None, 1=Weapon, 2=Spell, 3=Item, 4=Innate) |
number_charges | Integer |
overhand | Integer |
primary_type | Integer |
projectile[1] | Integer |
range | Integer |
recharge_after_resting | Boolean |
secondary_type | Integer |
speed | Integer |
target | Lookup (0=Invalid, 1=LivingActor, 2=Inventory, 3=DeadActor, 4=PointWithinRange, 5=Caster, 6=Crash, 7=CasterSpecial) |
target_count | Integer |
thrust | Integer |
toggle_backstab | Boolean |
type | Lookup (0=None, 1=Melee, 2=Ranged, 3=Magical, 4=Launcher) |
usable_after_id | Boolean |
usable_before_id | Boolean |
when_drained | Lookup (0=Remains, 1=Vanishes, 2=UsedUp, 3=Recharges) |
Effects can occur as top-level headers (on-equip effects) or as child headers of ability headers. Use the 'ab_fx' special type to edit child headers.
Standard keys
Key | Type |
---|---|
bypass_mirror_image | Boolean |
damagetype | Lookup (0=Crushing, 1=Acid, 2=Cold, 4=Electricity, 8=Fire, 16=Piercing, 32=Poison, 64=Magic, 128=Missile, 256=Slashing, 512=MagicFire, 1024=MagicCold, 2048=Stunning) |
dicenumber | Integer |
dicesize | Integer |
dispel_resist | Lookup (0=Nonmagical, 1=DispelResist, 2=NoDispelIgnoreResist, 3=DispelIgnoreResist) |
duration | Integer |
opcode | Integer |
parameter1 | Integer |
parameter2 | Integer |
parameter2a | Integer |
parameter2b | Integer |
power | Integer |
probability1[100] | Integer |
probability2 | Integer |
resource | String (8 bytes) |
save_vs_breath | Boolean |
save_vs_poison | Boolean |
save_vs_polymorph | Boolean |
save_vs_spell | Boolean |
save_vs_wand | Boolean |
savebonus | Integer |
special | Integer |
target | Lookup (0=None, 1=Self, 2=PresetTarget, 3=Party, 4=Everyone, 5=EveryoneExceptParty, 6=CasterGroup, 7=TargetGroup, 8=EveryoneExceptSelf, 9=OriginalCaster) |
timing | Lookup (0=InstantLimited, 1=InstantPermanent, 2=Equipped, 3=DelayLimited, 4=DelayPermanent, 5=DelayEquipped, 6=LimitedAfterDuration, 7=PermanentAfterDuration, 9=InstantPermanentAfterDeath) |
test title
Key | Type |
---|---|
ignore_difficulty | Boolean |
ignore_primary_target | Boolean |
ignore_secondary_target | Boolean |